Cyberpunk 2077 - Masahiro Sakurai Shares His Thoughts Via Famitsu

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Players have also demanded a better-planned gear catalog, that doesn’t make them choose between being effective and looking awesome, as they almost always look ridiculous when trying to keep up with max armor while simultaneously acquiring new gear. It’s important to note that GOTY judges the overall experience the game offers, and Cyberpunk 2077 Money Guide fails to deliver on some aspects, especially as the trailer had promi


Cyberpunk 2077 was built up to be a grand tale akin to the likes of The Witcher 3 , and that definitely didn't turn out to be the case. In fact, it’s somewhat hard to take it seriously as a nominee for GOTY. Not every game has to have a messaging or a comprehensive sense of community, but Cyberpunk has been marketed for too long as the next big thing in gaming, the Neo from The Matrix . It can’t afford to piggyback on some Twitter hashtags to seem cool and carry on with a rocker boy-esque Keanu Reeves. It needs more heart, and at least some form of worldliness, and it’s not too much to ask for considering how dystopian games have managed to do it over and over ag


While they are fun and relatively kind to those who don't cause them trouble, they just don't hold the kind of power many would have liked to see. Nevertheless, their devotion and numbers make them tough to mess w


The " Search and Destroy " main quest ends with V needing to fight their way out of a building. If they do so without finding Takemura first, he will die. There isn’t a quest objective telling V to find him, though, so players will need to remember to search for him before they leave. V can find Takemura by backtracking through the building until they find a slightly hidden hole in the wall. V and Takemura can then escape together, and Takemura can participate in the game's ending (depending on which path V takes, of cour


If you've read this far and interested in hearing my Unneeded Opinion ™ on this column, I interpret it this way. Sakurai wasn't defending CD Projekt Red for the catastrophic launch of Cyberpunk 2077 . He said it's important to take into account the various factors which led to this situation. And how at least CD Projekt Red admitted its misstep, going as far as issuing refunds. Next up, I'd mention Japanese developers more often than not have nothing but incredibly high praise for AAA Western games . Because of what I interpret as some kind of inferiority complex. And the overall dominion of Western and American culture over the world, often subconsciously considered as super


Masahiro Sakurai shares some thoughts on many different subjects in his Famitsu magazine column. Not necessarily on a specific game. In the past, Sakurai brought up games' review scores and granting awards in the game industry. He also shared some thoughts on Death Stranding and Kojima Productions. Lastly, Masahiro Sakurai also highly praised 13 Sentinels: Aegis Rim by Vanillaw


The beloved Aldecaldos Of The Badlands. Many players adore this gang and its resident troublemaker Panam Palmer. While this gang only has around 500-600 members in the Night City area, it dominates a little part of the outski


In The Badlands, both the Wraiths and Aledecaldos have vehicles that are customized with their gang name. Maelstrom and the Valentinos in Night City also have custom gang vehicles. Characters who have their own custom vehicles include Jackie, Claire, and Panam, while other characters such as River and Kerry have regular personal vehicles. While it does kind of make sense to not be able to customize the free vehicles in Cyberpunk 2077 that are gifted to V, there’s no reason why players shouldn’t be able to customize vehicles that are bought. If anything, CDPR could’ve at least allowed players to customize V’s personal


Masahiro Sakurai: " When you also take Covid-19 into account and the chaos it must have thrown the game's development into, I think it's even more important to stress out CD Projekt Red's honest response. I support Cyberpunk 2077 from the bottom of my hea


There are various examples within today’s Cyberpunk 2077 game that show some evidence of cut features. For example, V can technically have multiple safehouses or apartments, but the only one that functions properly is the default apartment V has at the start of the game. Vehicles owned by gang members have custom paint jobs relating to their gang, and iconic weapons are unique to certain characters. V has their own iconic weapon and personal vehicle, but players can’t customize either of them despite there being evidence of unique weapons and vehicles being pres


During the " I Walk the Line " main quest, V will be approached by a Netwatch agent who wants V to betray the Voodoo Boys in order to keep the net safer. If V agrees, during the following quest (" Transmission "), Netwatch will appear in the subnet the Voodoo Boys create for V, and all of the Voodoo Boys will die. V can still achieve their goals, either way, and the Voodoo Boys aren’t exactly good guys, so it’s up to players to decide who to supp